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Where can you sell workout plans?

Checked 6 min read16 sources

Fees were read from each provider's published pricing page on 10 November 2026 and are in US dollars unless marked. They change, so check the provider's own page before you decide.

The short answer

There are six kinds of place: a general marketplace, a link-in-bio storefront, your own website store, coaching software, a training-program platform, or a payment link sent by message. They differ in three ways: who brings the buyer, what you pay, and whether the buyer receives a file or something they can follow. Compare all three before you look at the monthly price.

US$1.75

is card processing on a US$50 sale at a typical US rate1

Up to 30%

is taken when a marketplace finds the buyer for you2

9%

is the seller fee on one storefront's free tier3

People usually ask this by brand name. Brands change their prices every year, so this guide sorts them into six categories and lists the pricing pages it read under Sources. Each brand fits one of them.

What are the options, and what do they cost?

Where you sellWho brings the buyerWhat you typically payWhat the buyer gets
MarketplaceThe marketplace's search, and youA small listing fee (about US$0.20 on one) and 6.5% to 10% of each sale, plus about 50 cents on one. Up to 30% when the marketplace finds the buyer. Advertising fees can apply42A file to download
Link-in-bio storefrontYouA free tier with a seller fee of about 9%, or paid plans from about US$10 to US$100 a month, with no seller fee on the higher ones35A file or a link
Your own website storeYouFrom nothing to several hundred dollars a month. A platform fee of 0% to 7% on the cheaper plans678Whatever you build: usually a file or a members' area
Coaching softwareYouFree for a handful of clients, then about US$10 to US$137 a month for up to 50 clients. Priced by how many clients you have91011A plan inside an app, one client at a time
Training-program platformThe platform's marketplace, and youOn the one we checked: 30% when the platform finds the buyer, a small flat monthly fee per buyer when you do, and a monthly licence12A program they follow in an app
Payment link sent by messageYouPayment processing only113Whatever you send them afterwards

Every row also carries payment processing, which is easy to forget. A typical card rate is 2.9% plus 30 cents in the US, or 1.65% plus 30 cents for a domestic card in Australia, with more added for international cards and currency conversion.113

What comes out of one sale?

Take a US$50 program sold to a buyer you brought yourself. Each row uses one provider's published rate as the example, and US card processing of 2.9% plus 30 cents.1

RouteTaken from the US$50On top of that
Marketplace, at 10% plus 50 cents2US$5.50. Its pricing page does not say whether card processing is extraNothing
Storefront free tier, at a 9% seller fee3US$4.50, plus about US$1.75 in card processingNothing
Storefront paid plan, on a tier with no seller fee3About US$1.75 in card processingFrom about US$30 a month on the one we read
Your own website storeAbout US$1.75, plus up to 7% on the cheaper plansThe monthly plan
Coaching softwareAbout US$1.75A monthly plan, sized by client count
Training-program platform, the one we checked12US$1 a month for that buyer, plus about US$1.75A monthly licence
Payment linkAbout US$1.75Nothing, and you deliver the program yourself

The percentages look far apart and the dollar amounts do not. Across these routes, on a sale you brought yourself, the gap between the cheapest and the dearest is a few dollars. A sale made inside an iPhone app on any platform adds Apple's commission, which is covered in the questions below. The monthly fee, and whether anyone finishes what they bought, decide more.

Who brings the buyer?

This matters more than the fee, and it is where the two marketplace rows differ from the rest.

A marketplace has its own shoppers, which sounds like free customers. Some are closer to a checkout with a discovery feed attached. In practice the fee rises steeply when the marketplace makes the sale, to 30% on two of the providers we read.212 One general marketplace also prohibits moving a transaction off its platform, which limits how you can follow up with buyers.4

Everywhere else, you bring every buyer. That suits a coach whose buyers already follow them. For that coach a percentage taken on sales they generated themselves is the number to compare.

What does the buyer end up with?

This is the question most comparisons skip. Fees are easy to compare, and the buyer's experience is not.

The buyer receivesTypical ofWhat it means for them
A fileMarketplaces, storefronts, payment linksSimple and theirs to keep. No demos, no logging, and no updates after purchase
A members' areaWebsite storesOrganised, and you can update it. They read it in a browser, and log elsewhere
A plan inside an appCoaching software, program platformsFollowable on a phone, with demos and logging. They need to install something

A file is the easiest thing to sell and the hardest to follow. If people buy and do not start, your second program has nobody to sell to. PDF, spreadsheet or app covers that trade-off.

Which fits your situation?

If youConsider
Want to test whether anyone will pay, this weekA payment link or a storefront free tier
Have a small audience and one PDFA link-in-bio storefront
Coach people one to one and adjust plans weeklyCoaching software
Sell one program to many people who train aloneA training-program platform
Want full control and already have trafficYour own website store
Have no audience and hope a marketplace will supply oneA marketplace, with modest expectations and its fee in mind

Whichever you choose, work out the full cost of one sale before you commit.

Questions to ask any platform

Where DUAL sits

DUAL is a training-program platform: athletes follow your program in an app, set by set, with demos and logging. It is free to join with no monthly fee. DUAL takes 10% of a one-off sale and 15% of a subscription, each a share of the price you set, falling to 5% on sales past A$2,000 in a calendar month. A sale made inside the iPhone app also carries Apple's commission, and a sale through your own link does not. The full detail is on the homepage.

On a US$50 sale through your own link that is US$5 in total: card processing is DUAL's cost, not yours.

See how DUAL works

Questions people ask

Yes, as digital downloads. Expect a listing fee, a percentage of each sale and payment processing, and a higher percentage when the marketplace's own search or adverts bring the buyer. The buyer receives a file.

A payment link sent by message costs only card processing: roughly 2% to 4% of the sale plus a small fixed fee for a domestic card, and more for an international one. It is also the most manual: you deliver the program and handle every question yourself. A storefront's free tier costs more per sale and saves that work.

Apple requires apps that unlock digital content to use its in-app purchase system, and takes a commission on those sales: 30%, or 15% for developers in its small business program.141516 Ask any app-based platform whether that commission comes out of your share.

No. A storefront or a program platform gives you a page, a checkout and delivery. A website is worth adding once you want to be found through search or to sell several kinds of thing in one place.

Sources

Every source was read and checked on 10 November 2026. Spotted something out of date? Tell us.

  1. Stripe. Pricing, United States. Read November 2026.
  2. Gumroad. Pricing. Read November 2026.
  3. Beacons. Pricing. Read November 2026.
  4. Etsy. Fees and payments policy. Updated October 2026.
  5. Linktree. Pricing. Read November 2026.
  6. Payhip. Pricing. Read November 2026.
  7. Squarespace. Pricing. Read November 2026.
  8. Kajabi. Pricing. Read November 2026.
  9. ABC Trainerize. Pricing. Read November 2026.
  10. TrueCoach. Pricing. Read November 2026.
  11. Everfit. Pricing. Read November 2026.
  12. TrainHeroic. Become a seller. Read November 2026.
  13. Stripe. Pricing, Australia. Read November 2026.
  14. Apple. App Review Guidelines, section 3.1.1. Updated October 2026.
  15. Apple Developer. App Store Small Business Program. Read November 2026.
  16. Apple Developer. Membership details: what's included. Read November 2026.

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